Yea, Photo modelling one this is. Spent couple of hours on it. Needs a bit more work especially in dents that occur with use (elaborate bump map) but this is all topology work in 3dsmax, no boolean
mental ray, no textures just shaders here. Thinking of finishing most of my work - it's alwayys in speed modelling phase, never in a complete work of art piece . The coin could use a little ruffing up with Mudbox or a bump map for those scratches and dents